Mon Sep 18, 2006 12:06PM EDT
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Nintendo of America recently unveiled the essential details on its goofily named next-generation Wii (pronounced "we").The console will be available November 19 in the U.S., with a price tag of $249. This includes two controllers (the wireless Wii remote and the wired Nunchuck), and the five-in-one Wii Sports title. The company also unveiled Wii Channels (essentially, the system's interface, which also incorporates some cool entertainment features) and two other first-party titles available at launch (The Legend of Zelda: Twilight Princess and Excite Truck). At the launch in New York last week, I was able to get a few hours of hands-on time with previously unseen game levels, new titles, and, of course, the hardware.
What I liked
Innovative controllers: What seemed goofy at first turns out to be pretty ingenious. In the Wii Sports Boxing game, for example, you use the Nunchuk and the Wireless Controller (one in each hand) to punch at the screen, making the whole experience more realistic. It's also nifty in a game like Zelda, where the Nunchuk in the left hand moves the character around, while the Controller in the right serves as a sword controller.
Pick up and play: Many of the Wii titles on display were of the no-previous-experience-necessary puzzle (Wario Ware:Smooth Moves, Big Brain Academy) variety. And the motions you make using the controllers on Wii Sports so mimic the actual sports (you literally swing the controller like a tennis racket) that even "uncoordinated" types who have grade-school-gym-class-enforced familiarity with, say, baseball, would be able to pick up and play. Even well-established franchises such as Madden NFL 07 offer user-friendly tutorials for the uninitiated. Lapsed gamers intimidated by complicated Xbox 360 controllers may flock to the Wii.
Cool interface: I liked the Wii Channels, particularly the appropriately named Mii Channel that lets you create a cartoonish avatar of yourself. Like a version of you if you were a Gorillaz band member, this character can then be inserted into any number of games, including Wii Sports and Wario Ware. With more than six pages of facial hair (two alone for eyebrows) and other physical attributes, this feature is a personalization freak's dream. ![]()
What I didn't like
HD or not HD: I couldn't find anyone at Nintendo to give me a straight answer on whether games would be in 480p (same quality as DVDs) or 720p (HD-quality). The component video output—there's no state-of-the-art HDMI—indicates it could go either way. 480p would be nice to view pictures and videos stored on an SD card (which is what is offered on the Wii Photo Channel). And though games might look nice on a TV up to, say, 50 inches, Wii titles might suffer if projected onto a wall in 100 inches or on a fat 65-inch rear-projection set.
Thin launch lineup: Nintendo announced more than 40 first- and third-party titles due out by March 31, but it was not specific about exactly how many titles would be out at launch. If it's games you want, you're better off with an Xbox 360.
Boy, do my arms hurt: Whether "casting" a fishing rod to catch virtual bass in Zelda or tossing a bowling ball in Wii Sports, I nearly dislocated my shoulder using the wireless controller. Shoulder pain may be the gamers' new carpal tunnel syndrome as far as Wii's motion-based gameplay is concerned.
Bottom Line (for now)
At $250, the Wii isn't cheap, but it's still a bargain compared to the $599 PlayStation 3 and the $399 Xbox 360 Premium system. And unlike Sony, which is only making 400,000 PS3s available at launch, Nintendo says it will ship 4 million Wii units by December 31. So it's likely you'll actually be able to get one. But it's also likely that you'll be just as able to get an Xbox 360 with its more than 100 available titles by year's end. For now, only one thing's for sure: Until Sony gives us a compelling reason to buy the PS3 beyond it being an incredibly affordable Blu-ray disc player, either of these other choices is a winner.
Join in the discussion. Here you'll see the comments in the order they were posted.
what is this Nintendo game i've never saw it a day of my life,it's different!
Does he even know what he is talking about?? First of all the Wii is lauching with the best initial game line up in console history! Secondly you dont need to move youre arm a lot, even if you are playing a baseball game the controll is sensitive enough that it will detect a small motion. Lastly Nintendo has been stating for the past year that this console is not HD capable but everything will run in 480p which is good enough since the majority of the population doesnt own HD tv's yet.
the wii would be a good choice if i were say 10 years old. unfortunately im 25, so i will be shelling out the cash for the ps3. i already have 360 and absolutely love it, but the ps3 is worth it just for the blu-ray player alone not to mention some of the great games that are only on PS3. i play video games in my ltille spare time to relax, the last thing i want to do is work up a sweat playing a game that i have to flail my arms around like an bad at. sorry nintendo, but you have been dead since the release of nintendo 64.
Weird I've been following PS3, but just found out about this...the kunchuck control could be extremely cool or a friggin nightmare. I alway loved the original nintendo...maybe I'll buy this instead of the PS3. Although, the 480p factor is a HUGE problem! I want my gaming counsel to be good for at least 4 years to come.
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1 Posted by lombax2koros on Sat Sep 23, 2006 1:59AM EDT Report Abuse
I've been following the Wii since 2004 and it looks pretty awesome. You do make some good points about your arms getting tired. But at $250, Call Of Duty 3, COMPLETE backward compatibility with the Gamecube, and 24Connect (see Nintendo.com for details) it's going to be my first choice of the next-gen consoles.