Video Games Coming to the Classroom

Mon Dec 10, 2007 1:56PM EST

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This may be hard for some parents to believe, but video games will be making their way into the classroom before we know it. And if done well, that could be a good thing.

Reuters reports on a game being developed by Doug Thomas, an associate professor at the University of Southern California's Annenberg School for Communication. Called "Modern Prometheus," it's the story of Frankenstein used to teach ethical decision making.

Lots of problem-solving takes place. The player is Dr. Frankenstein's assistant, who must make several difficult choices that affect the game's outcome. A plague to cure is thrown into the mix. 

Thomas knows his game may be a hard sell with educators, who may not believe this video game format and content fit with required curricula. So he's working with Indiana University Professor Sasha Barab, whose "Quest Atlantis" game is used by 4,500 students worldwide, Reuters reports.

Learning through hypothetical experience is a terrific idea. It makes all kinds of sense, since schools are already using iPods and other tech that kids are comfortable with to help teach material they may otherwise not be open to. But kids still have to learn real history to draw on to make real life-altering and ethical decisions.

My husband and I are surprised by how many projects involve making up stuff—countries, ads, resumes—at our kids' middle school. I'm all for creative thinking and problem solving. I'm just hoping they are reading and learning as much about real countries and historical events to help inform the work they are making up.

LINK: Universities bring video games into the classroom [Reuters via Yahoo! News]

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  • 1 Posted by kupriaa1 on Thu Sep 3, 2009 4:54PM EDT Report Abuse

    How about teaching kids discipline? When you give a student a game to play - you are signaling to a student that school should be fun and games. Last time i checked not all learning is considered fun. Learning requires discipline. Requires reading and writing. Games deceive students into believing school should be fun and games. Children should learn discipline- there is plenty of time in life for fun.

  • 2 Posted by stopithailee02 on Thu Sep 3, 2009 9:45PM EDT Report Abuse

    Lord Have Mercy............What is next?The parents have no say over what the schools have the rights to do with our kids.No wonder the world is a crazy mad place.Kupriaa1:All we can do is pray.

  • 3 Posted by keybowvio on Thu Sep 3, 2009 4:50PM EDT Report Abuse

    Kupriaa1- I agree with most of what you said, but with the "There is plenty of time in life for fun and games" Have you been to a high school lately????

  • 4 Posted by kodj11 on Thu Sep 3, 2009 4:53PM EDT Report Abuse

    To the 1st 3 Posters~Actually, Schools are being Clever in tricking Students into Learning, and teaching them that Learning IS Fun, so Students will WANT to learn.

  • 5 Posted by tjsayah on Thu Sep 3, 2009 10:12PM EDT Report Abuse

    kupriaa1 - I also agree with most of what you said. But the message here is that you can have fun while learning, not school is supposed to be fun and games. if that was the case, would there be LeapPad, Type to Learn, Reader Rabbit or Zoombinis? The answer is NO. Some times people need to have FUN in their lives.

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