Mon Oct 16, 2006 10:14PM EDT
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How's this for blurring the lines between virtual and real? A real Reuters reporter reports a real news story about Congress considering taxing real income earned on a virtual web site, where the reporter writes under a fake name as his real-life employer's (Reuters) new chief of a virtual news bureau.
Huh? Welcome to Second Life, the popular and growing parallel universe on the Internet. Maybe you've read something about Second Life and thought it's just another online game. It is definitely social, but if you define a game as something that's played, won, and finished, this isn't it.
The latest news is that Reuters did indeed open a news bureau in Linden, the virtual city on Second Life, called SL by its virtual residents, which number more than 900,000. London-based correspondent Adam Pasick writes as Adam Reuters on the site. Curious? Here's a look at Second Life, and how the popular virtual world is attracting real-world companies and entrepreneurs, which may be a sign of how business will be conducted on the web.
Think Sim City, only bigger, with the limits set only by the imagination and creativy of those who enter SL. More than 900,000 users have signed up to build homes, neighborhoods, and businesses in the free 3D online world. Some build virtual businesses, making clothes for avatars, for example; others sell plots of land. Some real businesses are joining, too. Starwood Hotels has built a virtual version of a new hotel chain in SL that it plans to unveil in RL (real life) in 2008. Some companies are conducting training sessions and meetings in Second Life.
Real money for fake things that sometimes turn into real things:
Something else that sets Second Life apart from other online games is it allows "residents" to retain full ownership of virtual creations, which has fueled Linden's market economy.
Somewhere between $350,000 and $500,000 in real U.S. dollars is spent user-to-user on Second Life every day. Players buy and sell goods and services using "Linden Dollars," which can be converted to currency in real U.S. dollars. The IRS truly is interested in this, and Congressional economists are looking into how to tax digital assets accrued in games such as Second Life and World of Warcraft.
Sometimes, popular online commodities in Second Life make the leap to Real Life. Creators of popular games in SL have licensed their games to flesh-and-blood video game companies.
Expect to stay awhile:
Reading accounts of others who have jumped into this unique online world, I've figured out it's easy to spend many hours there, learning how to walk, jump, teleport, and fly—yes you fly in SL—and jumping disorientedly from one venue to another.
I have yet to create my avatar and fly around Linden. Fellow blogger Robin and I have talked about meeting in SL, though we're both wondering how we'll find time for a second life when our first ones are pretty darn full.
Join in the discussion. Here you'll see the comments in the order they were posted.
I have been a part of SL for a few months now and I have met some really great friends. I think it is a great place to see parts of the real world (computerized of course) and to be whoever and whatever you desire. You actually learn values here and what you take away from it lies with the "player". Try it and see what you discover about your inner self. You may be very surprised.
where can i get "Second life"?
Wow! Dreams are made of this! However Big Brother is waiting in the wings and the smell of money will draw the legalized mob to the scene. If it was like Monopoly it would be no big deal, but it is a Big Deal! Enter the Matrix at your own risk! LOL! I guess I'll have to join in, perhaps as The Shadow.
I see no basis for any RL government to tax VIRTUAL digital assets. What value does a RL government provide to any particular virtual world they contemplate taxing? Indeed they are patently NOT the government of those worlds nor do they provide any services to them. To me this is as silly as one RL government trying to tax the income of citizens of another country. Taxation with out representation is... err... Tyranny!
It obvious why this is so popular... no fat chicks...
Leave it to the IRS to find something else they want to slap a tax on....
I guess our first life is no longer reward enough.
My computer doesn't let me. But it sounds cool.
Just finished Tad Williams "Otherworld" series. This was how it all began. All that is missing are the direct plug-ins to the brain. Coming soon...
www.nastycritter.com
If you want to make money get a job. Is there a real life in Virtual Reality ? With this you are feeding coorperate greed, what is so cooool about that ? You pay they get richer. Get a REAL LIFE !
Much ado about nothing... A couple of months ago, I downloaded the game, went through the tutorial, and tried to "play." I'm still trying to figure out how to sue Lindel to get the 120 minutes of my life back. Two gigantic thumbs down.
Second Life couldn't upload to my computer and I hve a new one. I also see theres a monthly charge to do just about anything. IMVU.com is much, much easier and has people from all around the world you won't find on SL cause of language barriers and complexities.
Have our lives become so mundane that we need to live in an imaginary world? If you are lost in the real world, how can you possible find what you're looking for in a fake world? The answers you are looking for can only be found in Jesus Christ!
may be this is the second life but we should look more and concentrat on the first as it is the core or the critical mass in our developing , so the more we develop our life the faster we reach the extrem
That is sort of weird.
XD Haha! Wow..I can't beleive SL made the Yahoo homepage.
Would it not be nice to solve the problems in the real world before we play real world on a computer?? Maybe the users will agree with me when we are all up to our neck in water from the ice caps melting and no longer have the luxury to bury our heads in the sand.
I have to admit to some hesitation about it... Its just a little weird, I dont' know that I would like to have this SL replacing tactile conact. It just seems to me like it would become something that would induce more stay-at-home gamers that are becoming more and more prevelant in society.
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26 Posted by iamanacepilot on Thu Sep 3, 2009 4:22PM EDT Report Abuse
I went in a few times...I really hate the way the character movement is controlled. Plus in any crowded area the frame rate drops and textures take forever to load. But seeing all those people moving about doing things is weird...kinda creepy in a way. Oh well, I'm upgrading the video card and I bought a gamepad...might log in again some other time. But so far I can't say I was 'hooked' .