A First Look at Second Life

Mon Oct 16, 2006 10:14PM EDT

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How's this for blurring the lines between virtual and real? A real Reuters reporter reports a real news story about Congress considering taxing real income earned on a virtual web site, where the reporter writes under a fake name as his real-life employer's (Reuters) new chief of a virtual news bureau.

Huh? Welcome to Second Life, the popular and growing parallel universe on the Internet. Maybe you've read something about Second Life and thought it's just another online game. It is definitely social, but if you define a game as something that's played, won, and finished, this isn't it.

The latest news is that Reuters did indeed open a news bureau in Linden, the virtual city on Second Life, called SL by its virtual residents, which number more than 900,000. London-based correspondent Adam Pasick writes as Adam Reuters on the site. Curious? Here's a look at Second Life, and how the popular virtual world is attracting real-world companies and entrepreneurs, which may be a sign of how business will be conducted on the web.

What is it and who is there?

Think Sim City, only bigger, with the limits set only by the imagination and creativy of those who enter SL. More than 900,000 users have signed up to build homes, neighborhoods, and businesses in the free 3D online world. Some build virtual businesses, making clothes for avatars, for example; others sell plots of land. Some real businesses are joining, too. Starwood Hotels has built a virtual version of a new hotel chain in SL that it plans to unveil in RL (real life) in 2008. Some companies are conducting training sessions and meetings in Second Life.

Real money for fake things that sometimes turn into real things:

Something else that sets Second Life apart from other online games is it allows "residents" to retain full ownership of virtual creations, which has fueled Linden's market economy.

Somewhere between $350,000 and $500,000 in real U.S. dollars is spent user-to-user on Second Life every day. Players buy and sell goods and services using "Linden Dollars," which can be converted to currency in real U.S. dollars. The IRS truly is interested in this, and Congressional economists are looking into how to tax digital assets accrued in games such as Second Life and World of Warcraft.

Sometimes, popular online commodities in Second Life make the leap to Real Life. Creators of popular games in SL have licensed their games to flesh-and-blood video game companies.

Expect to stay awhile:

Reading accounts of others who have jumped into this unique online world, I've figured out it's easy to spend many hours there, learning how to walk, jump, teleport, and fly—yes you fly in SL—and jumping disorientedly from one venue to another.

I have yet to create my avatar and fly around Linden. Fellow blogger Robin and I have talked about meeting in SL, though we're both wondering how we'll find time for a second life when our first ones are pretty darn full.

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  • 306 Posted by supasonicone on Wed Oct 18, 2006 7:06PM EDT Report Abuse

    I have been in Second Life for over two years. I quit my RL day job to devote more time to Second Life. I make more money in-world than I did at my RL job. For all these people talking abou thow bad it is, well, I can only assume they're not too keen on the intarwebs or the simple workings of online worlds. If you have a clue, SL can be a very rewarding place, both financially and emotionaly. I have made some great friends!

  • 307 Posted by jade_agate on Thu Sep 3, 2009 4:27PM EDT Report Abuse

    I've been in Second Life for over a month... and so far I *love* it. It appeals to me on several levels... social, creative, and environmental. I don't consider myself to be "lacking a life" because one of my main hobbies has *always* been computer games, especially simulated computer games such as SimCity. I spend about the same amount of time in Second Life that I previously spent in those types of games. I don't have other escapist activities... I rarely watch TV, for example... The other day in Second Life, I threw a party at the house I've built on the land I own and invited my friends who I've made from around the world... the party lasted a couple of real hours and we had a grand time... it would take AGES to create the same experience in real life... Age has no boundary, looks have no boundary... it all boils down to personality anyway, because anyone can look any way they want... But it takes time; a lot of Second Life is just like real life and one has to be discerning... however it has definitely enhanced my life overall...

  • 308 Posted by babysweet592000 on Thu Sep 3, 2009 3:01PM EDT Report Abuse

    my husband plays this game and i think it ruins families he played that game so much i had to compermise how long he can play it and how much time he spends with his kids it is a stupid game i tryed to play but why would i want to go get another job and husband when i got what i want at home

  • 309 Posted by jakeup93 on Thu Sep 3, 2009 4:27PM EDT Report Abuse

    Dood this game rocks! FIRST TIMERS EXPERIENCE. I saw a fat guy with a huge boner bigger than himself and he took 2 chicks for a ride in the sky. No, they didn't do it...the girls sat down on the boner and they guy started flying around. Funniest image ever! Ultra-hyper-raging boner guy...give me a holla

  • 310 Posted by coreshadow on Thu Sep 3, 2009 3:29PM EDT Report Abuse

    I have been on second life since the beginning of the summer. I spent the first months watching my kid play teen life and jumping onto second life while they were otherwise engaged on x-box. I saw it as purely entertainment until I started joining groups and meeting people with sim. interests. There are quite a bit of "real life" activities that are going on in second life now. Yale is teaching a law class, IBM has an island to train developers. There is now an island where seminars by some major players in the business world are giving audio streamed talks to the sl community. As you remain in sl for awhile (btw flying is one of the easier things to do in SL) if you are inclined to do something to make a difference, there are more and more projects funded by non profit organizations and grants who are welcoming volunteers. This isn't a side of sl that many people see when they first come to sl which is "known" for recreational activities, casinos, sl businesses etc. But, as companies such as Walmart, Sun systems, IBM and Amazon do increased "business" in SL, that may change.

  • 311 Posted by smoke_rat on Thu Sep 3, 2009 9:30PM EDT Report Abuse

    Thank you to those who've 'been there, done that.' To those that are bash happy, get your own life. I have 2 and enjoy them greatly, thank you very much. My job puts me anywhere over a 4 state area everyday. I rarely know where I'm going to be the next day. And after a daily workout too, I prefer to relax on a platform chatting with like minded people while listening to Shady stream good music or irritate a wolf about there being no trees in his home state. Or if I feel like playing a game of chess with a friend in Spain, I can head next door to his place and rez a chess set. And I even have a bunneh on the menu as he pats his M82. So if you think you have a problem with how I choose to spend some of my personal free time unwinding, log in to Second Life, find me, and you can ask me for my address. Then, if you can find some time to get out from in front of the computer, come tell me what I can and can't do in my home to my face. Sheesh!!! Sometimes I can't stand humes. *nods* Yes, I know.

  • 312 Posted by philbrow.geo on Thu Sep 3, 2009 8:09PM EDT Report Abuse

    This is the "metaverse" - and a "real" second life. I now have friends all around the planet, and talk to them with video, voice and IM, not just in-world. And there are people making real six figure salaries here. But be sure to keep on "playing" real life too lol

  • 313 Posted by huangliyun_2003 on Thu Sep 3, 2009 4:21PM EDT Report Abuse

    Why not find a real job which can bring you more money? The same amount of money earned online cost you much more time.

  • 314 Posted by craftsage on Thu Sep 3, 2009 3:30PM EDT Report Abuse

    i totally agree with every thing said

  • 315 Posted by pipeinyourasshole on Thu Sep 3, 2009 8:12PM EDT Report Abuse

    SL is uber-fun. I've been playing for about a month now, and have made some great friends whom I never would have met without this program. I can change my look at the drop of a hat, create things from out of thin air, and I can FLY. I always wanted to fly, and SL gives me that ability. Obviously, it isn't real like real life, and there are some people who have trouble differentiating the two, who probably shouldn't mess with SL. It can be highly addictive. It's like a chat room with animated pictures, and built-in legos you can color. And yeah. Hope to see some of you there. I'll be the one building 20 story tall penises. :D

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