Fri Oct 19, 2007 8:54AM EDT
See Comments (2)
Ever wonder why you can't just press any key to start your game? Or why your character's first-person "camera" just slid into the ceiling? You're not alone.
Want to read the complete list? Click on through for more.
Related:
Gaming Usability 101 [Next Generation, as republished by BusinessWeek]
Join in the discussion. Here you'll see the comments in the order they were posted.
Auto-Save would be an amazing feature for all games. I don't rally mind pressing a certain button to start the game though, it's just not that big of a deal. Cut scene skipping is becoming more and more popular in games with most allowing you to skip them. I think the purpose of the camera bumping into walls in Halo 3 is to keep is balanced. Although at times, I admit it gets quite annoying. I think that using more buttons, in most cases, allows you to choose actions quicker and more efficiently. For games like Halo 3 that is necessary. I do not want to see uniform controller schemes. Every game (lets use FPS's for example) needs it's own unique controller setup because they have different designs for that particular game. I think that each game is typically easy to learn, as far as controller schemes go. Relearning the most basic controls is not a hard task, once you play the game for ten to fifteen minutes you usually have it under control. ~Shoe
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1 Posted by strabo_thelastdragon on Thu Sep 3, 2009 9:45PM EDT Report Abuse
That seems like a rather nice list of things to see in games but their is another side to at least two of these.... - In some games, many by Koei, if the game auto saved the gamer would waste even more hours of their life restarting levels instead of just jumping back to their last save. - Letting players skip cut scenes is nice however, maxing the length as mention above would be a huge blow to games that actually focus on the story such as RPGs and Metal Gear Solids, only 30 seconds for some of those games would mean nothing would ever make sence or get done. I would also note that some game snow use cut scenes to help cut down on load time by playing a cut scene while loading the next level of the game (aka.. Heavenly Sword). I do however agree with everything else on that list. Nice little article.