Virtual Theft, Real-World Punishment

Fri Nov 16, 2007 12:46PM EST

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This would never happen in New York; the police are otherwise occupied. But in Holland, where obviously there's less real-world policing to do, a Dutch teenager, age 17, was arrested in real life for stealing virtual furniture in a virtual world.

The scene of the crime was a web site called Habbo Hotel, a world-building space that's much like Second Life, only it's designed for teenagers. Habbo has a worldwide audience of 82,000,000 registered users between the ages of 12 and 18 and 400,000,000 page views a month.

You can join the site for free, but to do anything of any substance with the other Habbos you need to spend real money. You buy Habbo credits that buy virtual stuff like furniture. Even Target and Rite Aid sell Habbo prepaid cards.

According to The Guardian this was not a solo couch heist. The stolen virtual goods are valued at over $5,800. While the method is not entirely clear yet, it seems that the teen (a group of other boys are being questioned about the incident as well) managed to trick Habbo-ers into giving up their passwords by creating fake Habbo web sites and having kids register there. The stolen passwords were used to infiltrate their Habbo Hotels and swipe the goods. Where did the stolen goods surface? Inside the boy's own Habbo Hotel, of course.

The analysts say that by the end of 2011, 80 percent of active Internet users (and Fortune 500 enterprises) will have a "'second life,' but not necessarily in Second Life." And there's lots of cash being spent to buy virtual cash to spend in virtual lives. So far, the notion of theft of property in the virtual world remains largely untested.

What do you think? If you steal in the virtual world, doesn't it make sense to be tried in the virtual world as well? Should Habbo simply have given back the furniture to the rightful owners and banned the boy from the site? Should the real-world police be working virtual beats?

For more coverage read the BBC report or see Ars Technica for a look at other virtual world thefts.

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  • 1 Posted by pskelley77 on Thu Sep 3, 2009 8:20PM EDT Report Abuse

    Hi Robin - Just wanted 2 post that I DO find this article very interesting, but that I clicked on the wrong button accidentally, rating it 'not-helpful' by mistake. I look forward to more info on this subject pk 8-]

  • 2 Posted by mikestrb on Thu Sep 3, 2009 7:20PM EDT Report Abuse

    can you buy some virtual nooky? and if you do, will you be arrested by the virtual vice squad?

  • 3 Posted by keybowvio on Thu Sep 3, 2009 4:50PM EDT Report Abuse

    I think sites like these need to set up there own rules and regulations that prevent "real world" authority from being brought into the mix of "virtual world" crime. But I agree with the OP, why would you spend real money on fake things? and about the projection of "second life" users in 2011, 80%!! You've go to be kidding me. At least I know I'll never be one of them.

  • 4 Posted by keybowvio on Thu Sep 3, 2009 4:50PM EDT Report Abuse

    forgot something, can't you just see people on the streets, begging for money because there starving, then see them run into an internet caffe, open up their SL, and then watch them spend it all on the internet? (it already happens now, people who can't eat need money to pay their cable bill) SICK! As for me, i have more important things to spen my $ on.

  • 5 Posted by birdo483 on Thu Sep 3, 2009 3:08PM EDT Report Abuse

    Ponder on this... A really intelligent Habbo user figures out a way to virtually kill other Habbo users, should He/She be tried as a real world murderer? NO. Replace the other users "virtual" goods and ban the boy from the website. That's it.

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