Sat Jan 24, 2009 2:31PM EST
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Among the casualties in Microsoft's recent round of layoffs and closures was one small group which didn't make headlines but which will have a massive impact to a small, but vocal, minority of computer users. That group? The team behind the Microsoft Flight Simulator series, which has been almost completely eliminated from the Microsoft payroll.
MS Flight Simulator is notable especially for its rabid fan base: The most die-hard players organize "virtual airlines" that fly regularly-scheduled flights, much like commercial airlines, and they've been known to build ridiculously detailed cockpit simulators, spending thousands of dollars on their designs. It is also arguably the longest continuously-developed video game series ever, having been developed for 27 consecutive years, making it nothing short of a legend in the gaming community.
After earlier reports of layoffs, it has been confirmed that ACES, the in-house development studio that built the Flight Simulator and Train Simulator series, has been cut to a skeleton crew responsible merely for wrapping up affairs and closing up shop.
But curiously, Microsoft says it is still "committed to the Flight Simulator franchise," and that it will continue to invest in flying games for Windows. My suspicion is that those investments however will ultimately come in the form of gentle encouragement to outside developers and probably a sale of the franchise to another party. Flight Sim may live again, but doubtfully as an official part of Microsoft.
Best of luck to the ACES crew.
Join in the discussion. Here you'll see the comments in the order they were posted.
FS was the one program developed by MS that I truly loved.
Years ago, Microsoft dropped the mac version of flight simulator. I had to do the unthinkable and switched to PC. For me it's not a game, but a way of honing my piloting skills. I must say that the ASUS team has not been doing a good job of improving FS in the last three versions. Maybe being taken over by another company might make improvements.
Oh man i love flight sim! hopefully when and if the economy is good again microsoft will put more money into it again
Sorry, not going to happen unless it becomes a popular XBOX 360 game.
At least I won't have to buy a new computer every time a new FS version comes out. Perhaps a new franchise owner could tweak the program to make it more memory-efficient.
There is an Australian company called Auran who already publish a very nice alternative to the MS Train simulator. Time for the Flight Simulator to move offshore as well?
Flight Simulator was my first game on my first IBM PC. And continues to be my passion on each PC I get. It challenges me and has gotten better over time. I see a different Microsoft now. A Microsoft that has lost its way. I'll bet you that this would never have happened if Bill Gates was still running the shop. This is what happens when you have the show run by suits and bureaucrats instead of someone who came from the grassroots. Goodbye Flight Simulator! Goodbye Microsoft, your best years are over!
"FS was the one program developed by MS that I truly loved". It was actually developed by Bruce Artwick and his company SubLogic and first appeared on the Apple II and Tandy TRS-80 computers, among others. Microsoft later licensed and eventually bought it.
Wow....I remember first playing this when I was 5 when we got our first PC, it was a DOS IBM....pretty bad graphics and controls, but I played it day after day. Good times.
1 Posted by alexgannis on Thu Sep 3, 2009 2:50PM EDT Report Abuse
Are you sure it wasn't because of window vista like you mention on your last blog, It really odd to question that window vista might have something to do with microsoft layoff. As far Microsoft flight simulator most people likely don't use and can care less, Except the people that you mention not everyone want to learn how to fly a airplane.